#ifndef HEALTHPICKUP_H
#define HEALTHPICKUP_H

#include "../ai.h"
#include "../world.h"
#include "item.h"

class HealthPickup:public Item{
    public:
        HealthPickup(World *world);

        virtual void effect(Player *player);

    protected:
        virtual std::string getModel(){return "sphere.mesh";}
    };

#endif
